Expand all | Hide all flags | Hide context | Hide tags | Hide checkflag | Hide setflag | Hide roll | Hide approv | Hide ruletag | Hide node id

    Synopsis:

    Dialog with Blurg in the Lodge.

    Blurg is present there in case the gith massacre hasn't happened and players have met it in UND.

    How to trigger:

    - CTY_Main_A
    - Debugbook option Act3 → LOW - LOW Lodge → Blurg is present
    - Talk to Blurg at -203; 24; -80



  • 1.
    Narrator
    : *There is nothing left to speak of. His friend is gone, his focus now diverted to the nurturing of Omeluum's legacy - his work.* LOW_TheLodge_HasMet_Blurg, LOW_TheLodge_State_OmeluumIsMissing, 8b94f978-7f96-059e-84f0-1dbc341b5076_ToldBlurgOmeluumDiedInIRN
    End
  • 13.
    Blurg
    : You again. I hope you left your violent impulses back in the Underdark. They have no place in the Society of Brilliance.LOW_TheLodge_HasMet_Blurg = False, LOW_TheLodge_State_BlurgRemembersAct1HostilityLOW_TheLodge_HasMet_Blurg
    • 68. [Jump] Jump to Node 2 (2)
  • 15.
    Blurg
    : Omeluum tells me I have you to thank for its safe return.LOW_TheLodge_HasMet_Blurg_OmeluumSaved = False, LOW_TheLodge_State_OmeluumArrivedLOW_TheLodge_HasMet_Blurg_OmeluumSaved
    • 52.
      Blurg
      : We know the risks when we go out into the field, but to lose my friend in such a way would have been most disheartening.LOW_TheLodge_State_BlurgThankedForSavingOmeluum
      • 87. Player: Bravery is no bad thing. In fact, your research could be invaluable for my cause.LOW_TheLodge_CommentedOnResearchMethods = FalseLOW_TheLodge_CommentedOnResearchMethods['Minsc 1', 'Wyll 1', 'Karlach 1', 'Halsin 1', 'Jaheira 1']
        • Link to Node 29
      • 78. Player: You should stick to reading books. It's much safer.LOW_TheLodge_CommentedOnResearchMethods = False, RANGER = FalseLOW_TheLodge_CommentedOnResearchMethods['Gale 1', 'Shadowheart 1']
        • 82.
          Blurg
          : I know a wizard over in Elturel who'd disagree. Incurable paper cuts are no laughing matter.devnote
          • 29.
            Blurg
            : If there's any conclusion to be drawn from this, I think it's that Omeluum and I are safest back in the Underdark.devnote
            • 36.
              Blurg
              : Our research there must continue. We may not be able to fight on the front lines as you do, but we may yet do some good for those who call it home.
              • 21.
                Blurg
                : We'll depart when this Absolute army is defeated. I understand you are involved in the matter.
                • 40.
                  Blurg
                  : We will not let you leave empty-handed, though. Make sure you speak to Omeluum before you leave.LOW_TheLodge_State_OmeluumGaveReward = False
                  • 47. Player: Have you anything to trade?LOW_TheLodge_Event_CheckBlurgsAttitude
                    • 7.
                      Blurg
                      : Of course. And for a friend such as yourself, I'm happy to apply our full academic discount.LOW_TheLodge_State_PlayerMaxedOutBlurgsAttitude
                      • 85.
                        Blurg
                        : [Trade]
                        End
                    • 88.
                      Blurg
                      : Of course. And given the aid you provided to Omeluum, I'm happy to offer you Society member rates.
                      • Link to Node 85
                  • 72. Player: Leave.
                    End
                • 77.
                  Blurg
                  : I hope our gifts will provide you with some meaningful assistance in fighting the evil Omeluum uncovered. Do let us know how you get on.LOW_TheLodge_State_OmeluumGaveReward
                  • Link to Node 47
                  • Link to Node 72
      • 41. Player: I usual tell people to keep to the city - but in your case, perhaps the wilds are safer.LOW_TheLodge_CommentedOnResearchMethods = False, RANGERLOW_TheLodge_CommentedOnResearchMethods
        • 35. [Jump] Jump to Node 29 (1)
      • 71. [Jump] Jump to Node 47 (1)
      • 23. [Jump] Jump to Node 72 (1)
  • 16.
    Blurg
    : Is there something I can do for you?LOW_TheLodge_HasMet_Blurg
    • 0. [Jump] Jump to Node 2 (2)
  • 25.
    Blurg
    : Is there anything I can do for you, friend?LOW_TheLodge_HasMet_Blurg_OmeluumSaved, LOW_TheLodge_State_OmeluumArrived
    • 58. [Jump] Jump to Node 52 (2)
  • 28.
    Blurg
    : My gloom-lit friend. I take it you were curious to see the Society of Brilliance for yourself?, UNDERDARKLOW_TheLodge_HasMet_Blurg = FalseLOW_TheLodge_HasMet_Blurg
  • 28.
    Blurg
    : My star-crossed friend. I take it you were curious to see the Society of Brilliance for yourself?, GITHYANKILOW_TheLodge_HasMet_Blurg = FalseLOW_TheLodge_HasMet_Blurg
  • 28.
    Blurg
    : My surface-dwelling friend. I take it you were curious to see the Society of Brilliance for yourself?LOW_TheLodge_HasMet_Blurg = FalseLOW_TheLodge_HasMet_Blurg
    • 39.
      Blurg
      : The lure of knowledge is a hard one to resist. Even where it requires us to endure discomfort.
      • 2.
        Blurg
        : For example, it is quite bright up here. I had forgotten about the malady known as 'sunburn'.
        • 26. Player: I hear there's an unguent that protects against the sun's powers...LOW_TheLodge_State_BlurgRemembersAct1Hostility = False
          • 9.
            Blurg
            : A field of research I am glad exists - it will be of immense value for those exposed to it on a more regular basis.
            • 63.
              Blurg
              : As for me - I'll remain indoors. The Society's library will keep me quite busy until I return to my research in the Underdark.
        • 56. Player: I'm familiar with that particular flavour of discomfort. Why did you leave the Underdark?, REALLY_UNDERDARKLOW_TheLodge_AskedWhyBlurgInLodge = FalseLOW_TheLodge_AskedWhyBlurgInLodge
        • 56. Player: Why did you leave the Underdark?LOW_TheLodge_AskedWhyBlurgInLodge = FalseLOW_TheLodge_AskedWhyBlurgInLodge
          • 24.
            Blurg
            : We are required to attend the Lodge from time to time, in order to present our findings to the Society's members.
            • 69.
              Blurg
              : My research partner prefers to avoid crowds, and so has remained in the Underdark to monitor our zurkhwood samples.devnote
              • 76.
                Blurg
                : I am eager to return myself, but I must prepare my treatise before I depart. Sharing knowledge is one of the Society's most important tenets.
        • 61. Player: What's the subject of your treatise?LOW_TheLodge_AskedWhyBlurgInLodge, LOW_TheLodge_AskedAbout Treatise = FalseLOW_TheLodge_AskedAbout Treatise
          • 80.
            Blurg
            : 'The Underused Underdark: Applications for Zurkhwood in Unlocking the Future of Subterranean Civilisations.'devnote
            • 48.
              Blurg
              : I may be indulging myself somewhat with its title, but I do believe our research harbours such potential. I only hope the Society's members agree.
              • 79.
                Blurg
                : Speaking of which, I should get back to annotating my references. Is there anything else I can do for you?
                • 81. Player: Have you anything to trade?
                  • 32.
                    Blurg
                    : Of course. I always carry samples, in case there are inquiring minds looking to purchase them.
                    • 57.
                      Blurg
                      : [Trade]
                      End
                • 67. Player: Nothing for now.
                  • 51.
                    Blurg
                    : Then I wish you a pleasant day. May it bring you a wealth of discoveries.
                    End
        • 49. [Jump] Jump to Node 81 (1)
        • 27. Player: Leave.
          End
  • 38.
    Blurg
    : It seems your aggression has its uses after all. Omeluum tells me I've you to thank for its safe return.LOW_TheLodge_HasMet_Blurg_OmeluumSaved = False, LOW_TheLodge_State_OmeluumArrived, LOW_TheLodge_State_BlurgRemembersAct1HostilityLOW_TheLodge_HasMet_Blurg_OmeluumSaved
    • Link to Node 52
  • 43.
    Blurg
    : My gloom-lit friend. How long has it been?, UNDERDARKLOW_TheLodge_HasMet_Blurg = False, LOW_TheLodge_State_OmeluumIsMissingLOW_TheLodge_HasMet_Blurg
  • 43.
    Blurg
    : My star-crossed friend. How long has it been?, GITHYANKILOW_TheLodge_HasMet_Blurg = False, LOW_TheLodge_State_OmeluumIsMissingLOW_TheLodge_HasMet_Blurg
  • 43.
    Blurg
    : My surface-dwelling friend. How long has it been?LOW_TheLodge_HasMet_Blurg = False, LOW_TheLodge_State_OmeluumIsMissingLOW_TheLodge_HasMet_Blurg
    • 12.
      Blurg
      : I am glad to see you well. I see your tadpole remains in its state of suspension.
      • 74.
        Blurg
        : Your case has set us on quite the detour from our planned expedition work. We've thought about very little else.
        • 10. [Jump] Jump to Node 89 (1)
        • 60. Player: Where is Omeluum?IRN_IronThrone_State_Visited = False
          • 3.
            Blurg
            : In the field, seeking further subjects for study. Though it has been gone for longer than I anticipated.
            • 53.
              Blurg
              : After observing the nature of your tadpole's stasis, we felt it wise to report back to the Society.LOW_TheLodge_State_BlurgToldWhyHeIsInBG
              • 65.
                Blurg
                : Omeluum went out into the city to seek out further undeveloped infections like yours, but I have heard nothing since.
                • 55.
                  Blurg
                  : I admit, I'm somewhat concerned. We are usually sticklers for updating one another on our progress.devnote
                  • 89. Player: I have bad news. Your friend the mind flayer, Omeluum, is dead. IRN_IronThrone_State_Omeluum_PermaDefeated, 8b94f978-7f96-059e-84f0-1dbc341b5076_ToldBlurgOmeluumDiedInIRN = False
                    • 84.
                      Blurg
                      : Poor Omeluum. This is terrible news. Our research is meant for good - it should not get us killed.
                      • 90.
                        Blurg
                        : Omeluum would want me to continue its work, and I have a rudimentary understanding of its hypothesis.8b94f978-7f96-059e-84f0-1dbc341b5076_ToldBlurgOmeluumDiedInIRN
                        End
                  • 20. Player: I'll track Omeluum down. Where was it headed?IRN_IronThrone_State_Visited = FalseLOW_TheLodge_State_PromisedBlurgLookForOmeluum, 8b94f978-7f96-059e-84f0-1dbc341b5076_acceptedquest
                    • 6.
                      Blurg
                      : Omeluum believed the answer to this riddle lay within the city walls, and held some connection to the cult of the Absolute.
                      • 46.
                        Blurg
                        : I had the distinct impression it was intentionally keeping its hypothesis from me. As though even the theory would be enough to put me in danger.devnote
                        • 86.
                          Blurg
                          : Why that would be, I can only theorise myself. It is rather outside my area of expertise.
                          • 4.
                            Blurg
                            : Omeluum is most likely safe and well, and simply absorbed in its work. However, it would put my mind at rest to confirm it, if you happen across its path.devnote
                  • 50. Player: Perhaps Omeluum prefers to work alone, given its connection to the subject matter.8b94f978-7f96-059e-84f0-1dbc341b5076_acceptedquest = False
                    • 44.
                      Blurg
                      : A fair assumption. Omeluum is not given to strong emotion, but I know it regrets the damage caused by others of its kind.
                      • 34.
                        Blurg
                        : I am doing my best to conduct my own research in its absence.
                        • 37.
                          Blurg
                          : Unfortunately my second-hand knowledge does not compare to the innate understanding Omeluum brings to such study.
                  • 73. Player: Have you anything to trade?
                    • 14.
                      Blurg
                      : Naturally. The Underdark provided us with some most unusual salvage. Plenty to keep an inquiring mind busy.
                      • 31.
                        Blurg
                        : [Trade]
                        End
                  • 18. Player: Now is not the time for concern - now is a time for action. Go out and find your friend!IRN_IronThrone_State_Omeluum_PermaDefeated = False, HALFORC
                    • 30.
                      Blurg
                      : To jump to action without evidence is hardly becoming of the Society of Brilliance.
                      • 45. [Jump] Jump to Node 4 (1)
                  • 59. Player: I'll head out now - see if I can pick up Omeluum's trail.8b94f978-7f96-059e-84f0-1dbc341b5076_acceptedquest
                    • 5.
                      Blurg
                      : Of course. I should get back to my research.
                      End
                  • 75. Player: I'll leave you to it.
                    • Link to Node 5
        • 17. Player: I thought you were conducting research in the Underdark?
          • Link to Node 53
        • 11. Player: I've become quite the expert on my tadpole since we last met.
          • 83.
            Blurg
            : You have? I would love to hear your conclusions, but it would not feel right to do so without my research partner.
            • Link to Node 53
        • 19. Player: Have you anything to trade?
          • 33. [Jump] Jump to Node 14 (1)
        • 22. Player: Leave.
          End
  • 54.
    Blurg
    : Your tadpole's stasis is a most curious area of study. I will have much to share with Omeluum upon its return.LOW_TheLodge_HasMet_Blurg, LOW_TheLodge_State_OmeluumIsMissing
    • 66.
      Blurg
      : [TagAnswer] LOW_TheLodge_State_BlurgToldWhyHeIsInBG = False
      • 42. [Jump] Jump to Node 74 (2)
    • 62.
      Blurg
      : [TagAnswer] LOW_TheLodge_State_BlurgToldWhyHeIsInBG
      • 8. [Jump] Jump to Node 55 (2)
  • 64.
    Blurg
    : We meet again. This time without the need for violence, I hope.devnoteLOW_TheLodge_HasMet_Blurg = False, LOW_TheLodge_State_OmeluumIsMissing, LOW_TheLodge_State_BlurgRemembersAct1HostilityLOW_TheLodge_HasMet_Blurg
    • 70.
      Blurg
      : I see you have not yet undergone ceremorphosis. I can only assume your tadpole remains in stasis.
      • Link to Node 74